package com.atguigu.state;

/**
 * @program: design-patterns
 * @author: yangshen
 * @description: 发放奖品的状态
 * @create: 2022-03-30 16:16
 **/
public class DispenseState extends State{

    RaffleActivity activity;

    public DispenseState(RaffleActivity activity) {
        this.activity = activity;
    }

    @Override
    public void deductMoney() {
        System.out.println("不能扣除积分");
    }

    @Override
    public boolean raffle() {
        System.out.println("不能抽奖");
        return false;
    }

    /**
     * 发放奖品
     */
    @Override
    public void dispensePrize() {
        if (activity.getCount() > 0){
            System.out.println("恭喜中奖了");
            //改变状态为不能抽奖
            activity.setState(activity.getNoRaffleState());
        }else {
            System.out.println("很遗憾，奖品发放完了！");
            //改变状态为奖品发放完毕,后面我们就不可以抽奖
            activity.setState(activity.getDispenseOutState());
//            System.out.println("抽奖活动结束");
//            System.exit(0);
        }
    }
}
